update 4 : Graphics update,23/11/2018
Sparogl » Devlog
There is a new update to :
1. Change almost all asset in the game to fully open source asset and higher quality.(Credit to all assets i used : https://geekgoss.itch.io/roguelike-pixel-shooter/devlog/57216/new-assets-credit)
Example of the new asset :
2. Add music, one music for bosses and one for normal rooms
3. Pause update, the pause option ( [esc] ) will show purple transparent screen and the volume bar
image of new pause GUI :
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Sparogl
This game is a 2d Roguelike with a procedural generation in with you play a space ship like in a shoot them up game.
Status | In development |
Author | geekgoss |
Genre | Shooter |
Tags | 2D, Boss battle, Bullet Hell, Music, Pixel Art, Procedural Generation, Roguelike, Shoot 'Em Up, Singleplayer, Space |
Languages | English |
Accessibility | One button |
More posts
- Demo version of the game !Jan 23, 2019
- update 17 : windows installer, balancing, bugs fixes ! 23/01/2019Jan 23, 2019
- update 16 : bugs fixes ! 16/01/2019Jan 16, 2019
- update 15 : major bugs fixes and main menu update ! 14/01/2019Jan 14, 2019
- update 14 : Lag, bugs and RAM fixes ! 13/01/2019Jan 13, 2019
- update 13 : Rythm and Music ! 12/01/2019Jan 12, 2019
- update 12 : boss rush, timer, main menu,05/12/2018Dec 05, 2018
- update 11 : MAC and linux, sound and difficulty ,30/11/2018Nov 30, 2018
- Update 10 : shield,nuke and lifebar bug ,28/11/2018Nov 28, 2018
- update 9 : MAC and linux, next update preparation and ... ,27/11/2018Nov 27, 2018
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